O.A.R.
A covert tabletop RPG of interdimensional operations, fractured truths, and missions that never stay clean for long.
You work for the Raven Institute, sent into unstable realities to gather intelligence, contain threats, and disappear before the damage spreads. The brief is simple. What is actually happening rarely is.
Streamlined 3d6 core
O.A.R. runs on a fast 3d6 foundation, built to keep operations moving and outcomes readable under pressure.
Gather. Destroy. Escape.
Agents are defined around core operational aptitudes that support intelligence work, sabotage, and getting out alive.
Risk Factor and Pressure
Missions escalate as Risk rises and Pressure mounts, pushing every plan closer to exposure, breakdown, or both.
Currently in internal testing
O.A.R. is currently being developed and tested internally with the Cinderlight team.
Created by co-founders Jordan Schmidt and Simone Alicea, the game is still taking shape behind the scenes. Keep an eye on O.A.R. as 2028 gets closer for future updates and public testing news.

